Unreal Engine 5 & FMOD showcase
A compact action survival game experience showcasing a complete soundscape for one level. Where I was responsible for all audio & implementation: sound design & recording, FMOD integration, and in-engine implementation/coding of sound triggers and systems. Made together with Level designer Frans Alexandersson.
A 3D platformer set in the children's dream world, made with The Game Assembly. I handled all audio, from recording & designing, to FMOD implementation and adaptive music.
Game Project

Twink ↑
DAM they are slippery! But they dropped a Twink! Maybe you can find another one!
Game Trailer Redesign
A cozy solo project where I remade the audio for a game trailer



A mobile puzzle card game created during a game jam and expanded over 2 years. I contributed sound, music and administrative work from concept to launch on the App Store and Google Play.
Game Project
Game Project

A Local co-op Puzzle Game with The Game Assembly, where you reunite a theater troupe. I handled all sound design, collaborated with a composer, and implemented all audio in FMOD Studio.