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Unreal Engine 5 & FMOD showcase

A compact action survival game experience showcasing a complete soundscape for one level. Where I was responsible for all audio & implementation: sound design & recording, FMOD integration, and in-engine implementation/coding of sound triggers and systems. Made together with Level designer Frans Alexandersson. 

3D platformer set in the children's dream world, made with The Game Assembly. I handled all audio, from recording & designing, to FMOD implementation and adaptive music.

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Game Project

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Twink ↑

DAM they are slippery! But they dropped a Twink! Maybe you can find another one!

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Game Trailer Redesign

A cozy solo project where I remade the audio for a game trailer

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mobile puzzle card game created during a game jam and expanded over 2 years. I contributed sound, music and administrative work from concept to launch on the App Store and Google Play.

Game Project

Game Project

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Local co-op Puzzle Game with The Game Assembly, where you reunite a theater troupe. I handled all sound design, collaborated with a composer, and implemented all audio in FMOD Studio.

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Showreel

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